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Thread Statistics | Show CCP posts - 37 post(s) |

Vincent Athena
V.I.C.E.
2602
|
Posted - 2014.01.14 16:37:00 -
[1] - Quote
Can I drop a ESS at a POS anchoring spot, then drop a POS there and online it?
I assume a ratter could drop a ESS right by an alt's ship. If a hostile is incoming, hit the share button, burn out of the bubble and warp. No need to wait around if you hit the share button. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
2602
|
Posted - 2014.01.14 16:56:00 -
[2] - Quote
Steve Ronuken wrote:502 Bad Gateway wrote:Yet another form of Taxation our Nullsec alliances will impose on us. So they'll keep someone in system to stop you triggering it to pay out? No. If it get triggered by anyone but the approved alliance collection agent they kick you out of their space.
But would an alliance bother? Hitting the "share" button gives ISK without the tags, it just goes to the wallets. The "take all" button requires you fly around with tags, in Null, and get those tags to an NPC station to cash out. Seems to be the alliance would just use the present rental method and let the renters deal with ESS units. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
2606
|
Posted - 2014.01.14 20:45:00 -
[3] - Quote
Alot of the discussion of the ESS seems to assume they will be deployed and left up for days, virtually unattended. I do not see them being used that way.
I think they will get deployed as soon as the ratter wants to start and scooped when they stop. Possibly even in the anomaly being cleared. Hostiles reported as incoming, you hit "share", hit align, wait 20 seconds for the ISK to be delivered, hit scoop, hit warp.
These are not intended to be long term structures. Think of using it tactically, like you would MTUs or mobile depots. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
2606
|
Posted - 2014.01.14 20:57:00 -
[4] - Quote
Evelgrivion wrote:I have to agree with the general sentiment expressed in here; this deployable suggests either a deep lack of understanding of null security space, a poorly disguised nerf to ratting, or the deliberate conception of a new hot-dropping magnet. If one were to use them, this change would enforce the old rule of one ratter per solar system. If they were used, players would be exposed to effectively invincible traveling interceptor roams and tech 3s on a constant basis. All the while, the income available in nullsec is trying to compete with the near-zero-risk income in highsec. Why should players choose to expose themselves to compensate for a 5% income nerf when they can make comparable, or more, ISK per hour by running level 4 missions in high security space? Consider that: - Level 4 mission runners do not have to compete for their resources.
- Level 4 mission runners do not have to expose their ship to enemy fire unless wardecced or suicide ganked.
- Level 4 mission runners are not distanced from the market hubs.
There's a fine line where theoretical income potential becomes irrelevant to the convenience of hassle-free resupply, and that line probably lies half way between the income of level 3 and level 4 missions as it is. This was talked about to the CSM. are not a majority of them from Null? Do they have a poor understanding of Null?
As for why not do L4 missions: Because that means being in high sec with all the self entitled whiners. The reason to be in Null is because you like Null. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
2606
|
Posted - 2014.01.14 21:08:00 -
[5] - Quote
Alcorak wrote:A nice thought Vincent but that won't work in practice. They light up on overview like cynos - meaning a 0 warp for an I-nulled cynoalt that enters the system - hope you're not too attached to whatever ratter you fly if you're going to try to warp back and loot it before you warp off. You can't 'just scoop it' it has a bubble and takes 40sec to loot. You also wont be right next to it as you'll be trying to clear multiple sites. Anyone being able to deploy and loot these will get *hilarious* in a bad way. Its a mobile troll module.
Its 20 seconds if you hit the share button, and that way there are no tags, there is no looting. You just get the ISK. Many ratting ships take 20 seconds to align, so you hit share, hit align, wait 20 seconds, scoop (bubble drops) warp.
Remember the 40 seconds and tags option only applies to the "give me all button"; that is to a thief. The share button is faster and there are no tags. If you are willing to abandon the structure, just hit share and get out as fast as possible. For example have an alt in a frig sitting by it. Alt hits share, burns out and warps. Or have the alt in a shuttle and let him take the pod express home. All you need to do get your isk, and keep the invader from getting it, is hit the Share button. http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
2606
|
Posted - 2014.01.15 00:19:00 -
[6] - Quote
Imigo Montoya wrote:CCP Phantom wrote:Interacting with the ESS will allow you then to cash in the collected bounties in form of tags which can be sold to the Empires. You can choose to take all the bounties for yourself or share the bounties amongst every contributor. A couple of questions around exactly how this will work:
- If the ISK is distributed in the form of tokens that can be traded for cash, how does a contributing player actually receive the token? Obviously, not all players can be present to pick up said tokens, so is it placed in their hangar in a nearby station (determined how?) or what?
- Exactly how is the token bought by the Empires? Is it buy orders in certain stations (which will therefore attract sales tax), or are they redeemed in loyalty point stores.
- Can ESS tokens be traded on the market like any other commodity?
It seems like an interesting content generator If you choose Share everyone get the ISK, there are no tags. If you choose I take all then there is a tag drop. Im not sure what you do at an empire fleet station to turn them into ISK, or if they are tradeable on the market.
Indications the CSM knew about this, commented on it and effected the outcome:
Chitsa Jason wrote:This is definatelly going to give some goals for small gangs. For one I am happy how this feature turned out. Thank you CCP for listening in to CSM feedback.
http://vincentoneve.wordpress.com/ |

Vincent Athena
V.I.C.E.
2614
|
Posted - 2014.01.21 16:07:00 -
[7] - Quote
CCP Fozzie wrote:Weaselior wrote:Pinky Hops wrote:Adding a third form of distribution currency doesn't alleviate any of my complaints: that it's too complicated/convoluted.
It just makes it more complex. Coupled with the fact that it puts the LP in the can and not in my wallet is a slam dunk for fail.
Why would I have my /loyalty points/ put in a can? That goes against the entire premise of LP - that they are an untradable good, and represent services rendered to a specific faction.
Pressing the "take all" button does not to me sound like a service rendered.
I still can't figure out how such an idea actually made it this far...
I read this as the loyalty points are not in the can, they are awarded directly to you. This is correct. The LP goes directly to the wallets of each pilot as they get their isk ticks. Is that for both the "share" and "take all" buttons? Or does "take all" still print tags? http://vincentoneve.wordpress.com/ |
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